- Also works without jk2mv and every other jk2mp.exe.
- Backmirror is broken when you enable dynamic glow lol.
- Don't use "save windows position" button in the menu (if you do: go into your cfg file and delete the hax_savedWindowsPos cvar)
Original readme:
Code: Select all
HaX 1.1 by JoZuF & Nerevar
jk2ffa.freeforums.org
Installation:
1. Install JK2MV
2. Put the hax.pk3 into your gamedata/base directory or mod directories (e. g. gamedata/TwiMod).
3. Make sure you don't use any other pk3s with qvms.
4. I packed my jk2mp config to the archive as an example. You don't need to use it.
Usage:
1. Pretty much everything you need is to bind the +hax_opmode command to a key.
E.g. /bind b +hax_opmode. Hold it and you can set up the hax.
2. You can also configure the HaX via console. Type /hax to see all cmds/cvars.
Notes:
1. If you put "hax_sabertrailtime" to a high value, you want to raise "r_maxpolys" and "r_maxpolyverts" too. e.g. to 999999 (put it in your autoexec.cfg)
Cvars (Feature Menu):
hax_wh
hax_glow
hax_mirror
hax_mirrorFov
hax_espName
hax_espFTimers
hax_espDistance
hax_espWeapon
hax_espScale
hax_bacta
hax_clock
hax_speedmeteri
hax_pickupindicator
hax_hats
hax_prong
hax_consoleShader
hax_zoomSpeed
hax_mineLaser
hax_sabertrailtime
hax_soundOnHealth
hax_soundOnShield
hax_soundOnForce
hax_announcer
hax_announcemode
hax_announceothers
hax_stats
hax_savestats
hax_help
Visuals Cvars (Visuals Menu):
hax_playeralpha
hax_r
hax_g
hax_b
hax_a
hax_rageR/G/B
hax_absorbR/G/B
hax_protectR/G/G
hax_seeR/G/B
Console Cmds (These are bindable to keys, e.g. /bind b +hax_opmode):
+hax_opmode
hax_resetopmode
hax_trace
hax_togglemenus
hax_saveWindowsPos
hax_loadWindowsPos
hax_resetstats
hax_savestats
hax_loadstats
hax_minimize
hax_showusers
hax_chat your private chat text
hax_resetvisuals
Other cvars (not present in any menu):
hax_masterserver
hax_masterserverport
hax_updateserver
hax_updateserverport
hax_printprops - disable props message when joining/specing a game
hax_hud1blink - disable low health/shield/force blinking when using cg_hudfiles 1
Enhancements:
- cg_hudfiles 1 enhanced
- Added experimental cg_hudfiles 2
- Colored some english console messages
- Force Points shown with cg_hudfiles 0
- Nearly all Items which are drawn on the hud e.g. FPS are drag and droppable to a desired position.
- Saving and restoring positions of hud items
- Saving of player stats through games
- removed cheat protection of all cvars
- cg_fov is no longer restricted (1000 is max k)
- Drain and Lightning can be seen through walls with WH
- ...
Achievements/Stats/Announcer:
Payback - Kill an enemy who killed you 4 times in a row before
Retribution - Kill an enemy who killed you 6 times in a row before
Vengeance - Kill an enemy who killed you 8 times in a row before
Extermination - 3 monster kills
Headhunter - Kill the same enemy 5 times in a row without killing an other enemy between the kills
Termination - Terminate a spree of another player
Excellent - Kill an enemy with having 100+ hp and 100+ shield
Perfect - Kill an enemy with 100+ hp 150+ shield
Impressive - Dont get lower than 75 hp 4 kills in a row
Unreal - Dont get lower than 75 hp 6 kills in a row
Humiliation - Kill the same enemy 10 times in a row without getting killed by him
Last Second Save - Survive after you went down to 1hp
Combowhore - Chain some combos together (dfa, bs)
Firstblood - Your first Kill in a new game
Doublekill - 2 kills chained
Triplekill - 3
Multikill - 4
Ultrakill - 5
Megakill - 6
Monsterkill - 7
Killinspree - Kill 5 enemies in a row without dying
Rampage - 10
Dominating - 15
Unstoppable - 20
Godlike - 25
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
OF SUCH DAMAGE.