fau wrote: ↑27 May 2018, 15:21
Look at the server list right now. How many servers have your cvar set? 0. How many server admins do you think would agree to people cheating on their server? Apparently your opt-out approach doesn't work.
Fau, the clientside was literally just released today, along with the documentation, which describe the name of the cvar, how to use it, etc. Of course most, if not all servers have it set to 0, at the moment. SoL already said they plan on disabling them, and I expect at least a few others will too, if not at least just some of the hacks. Also, technically one server already has it set, commUnity, where it have been set for months now, so while I have not shared the cvar until today with the documentation, it hasn't exactly been secret or hidden from those who would simply look at the serverinfo on my server.
fau wrote: ↑27 May 2018, 15:10
If you send "evcdie" or some other command to evc jkbot user it disables cheats/quits. League mod makes use of it. It's just a backdoor, doesn't make it not-a-cheat. As long as it's opt-out you just released another cheat. Don't think it should be promoted on jk2.info in this state.
I wouldn't exactly call the cvar we added a "backdoor", in any way in fact, especially as the term is usually associated with something being hidden. See it more like a window you have open during a hot summer day, but can close either entirely or partially, should you feel it gets too cold during the evening hours.
fau wrote: ↑18 Dec 2015, 12:32
Can you block all these cheating "features" from the serverside?
On the first HaX release topic by Jozuf, although not the second, you asked him if it was possible to disable the hacks from the serverside, which they couldn't be, and you even mentioned an adjustable cvar in the serverinfo as something you wouldn't mind. HaX and most other clientsides with hacks, or made specifically with hacks in mind, does not have this option, while ours do, and yes, ours is taking an opt-out approach, but at least you have an option to opt out in the first place. This way, if you just want to play alone on some random old and empty server, you can do this without having to spend a month trying to contact the owner, and ask him to enable the hacks on his server. Instead, for
very few remaining active servers, the owners can disable some or all of them within less than a minute.
I am generally against censoring, very much so in fact, be it censoring words or mods, and we've spent countless hours developing this clientside, so obviously I do not agree, when you say it shouldn't be promoted on the community forum. Not only is there no rules set on the forum stating that clientsides containing hacks are not allowed to be shared, but it is also a forum for the
entire community, and not just for those against cheats.
Originally there wasn't even going to be a way to disable them at all, until I suggested the cvar to God, as I personally don't mind them for every day FFA use, but wanted the option to disable them for tournament purposes.
Flendo wrote: ↑27 May 2018, 14:47
Good work done, I hope that everyone will use this soon, I like it "+10"
Thank you very much, Flendo
Glad to hear you enjoy it