Authors: Kameleon && God
File size: 3.7 MB
Release date: May 27th 2018
Hello, fellow members of the Jedi Knight 2 community, or at least what's left of it!
This clientside is a collaborative effort between Kameleon and God, where we’ve strived to create something for the entire community to enjoy. This includes many features to appeal to different styles of gameplay, as well as to customise the visuals aspects of the game in a variety of ways.
Most of the new features can be enabled or disabled easily through the UnityMod menu, and most of them should work on the majority of servers.
With the wish to appeal greater amount of players we also decided to develop a variety of hacks for the clientside, as those has become quite common to use in the FFA community during the past few years. However, we did this while understanding that it could potentially be a huge turn off for our current users, some of which are parts of clans with rules against the use of hacks in any shape or form. In order to get around this we came up with what we call fair hacks. In its essence this means that we made it possible for the server administrator to disable any or all of the hacks on their server, making them unusable with the clientside, and it is done simply by setting a single cvar. We hope that the ability to do so will make it accepted, both for clan and tournament use. The hacks and how to disable them will be further explained in the Hacks section of the documentation. By even having an option for server administrators to disable the individual hacks, and with the clientside not having things such as speedhack, aimbot, or auto absorb, we are aware that some might consider it to be a more casual hack clientside, but hope that what is offered along with the hacks in our mod might compensate for the lack of these.
- Various RGB customisation options, including the ability to change the colours of both saber blades, grip, absorb, protect, and push/pull.
- Custom hilt selector, allowing you to easily change hilts in-game.
- Item indicators, displaying the various items in your inventory dynamically on your HUD.
- Various camera customisation options, useful for both gameplay and screenshots.
- Various hacks, including wallhack (showing both most items and players through walls), ESP (showing the health, names, saber styles, client numbers, bacta, and force timers of other players), absorb glow, auto bacta (with customisable threshold), hitbox, and item respawn timers. There's also an option to pause your hacks without resetting them, as well as an option for the server administrator to disable the individual hacks with a single cvar, e.g. for tournament purposes.
- A clock, with support for both the 24 hour system, as well as the AM/PM format.
- The ability to disable both duel glow and duel music.
- An option to send automated duel messages at the start and end of a duel, which can be customized in the menu.
- Speedometer and strafehelper, guiding you on how to optimize your speed, with various formats depending on your preference.
- Movement keys, helpful for teaching others various movement methods for both combat and strafing.
- Support for duel phasing, with options for both universal duel invisibility, serverside enhanced duel invisibility (on servers with support for this), and even an option called invisible duels, making people who duel invisible to you, while you are not in a duel yourself.
- In-game serverlist, to easily change between servers without going to the main menu first.
- The skin selector now show more skins than the defaullt, and there's even a few hidden skin variations added, including the rodian without the west, jedi Jan, and the stormtrooper officer, for those curious enough to look them up.
- An option to disable the chat bleep sound.
- The ability to disable serverside shader remaps.
- An option to draw the exact amount of force powers you have left.
- The previously unused reward/medal system can now be enabled.
- Force timers, drawing the amount of seconds remaining until some of the constant force powers runs out, each of them colour coded for the ease of use.
- An option to update client information at all times, rather than only when dying or pressing tab.
- Santa hats, to celebrate the holiday in style.
- Useful vanilla options included in the menu, including the lagometer, changing hud styles, and more.
- The ability to scale and position most of the new HUD elements to your liking. This is done with sliders, allowing you to see the change in real time.
- The ability to reset the settings of each individual tab/section, or the entire clientside at once.
- clientlist, printing a list of all connected client and their numbers, making private conversations easier on servers where such commands doesn't already exist.
- hackstatus, listing which of the various hacks has been disabled by the server administrator, if any.
If you want to read more about the various features of the clientside, or if you have any doubt about how to install the clientside, please refer to the documentation. As we've strived to make the clientside very user friendly, making more or less all features available in the UnityMod menu, you will not find too much technical information in the documentation, aside from a few things that was not included in the user interface. While the clientside has been made with compatibility in mind, and should work on almost any server, there can be some exceptions to this, but I've written a more detailed description of this in the documentation. The mod documentation has been packaged in the zip file with the clientside.
Custom hilt collection
While this has also been linked to in the documentation, I thought I would mention this mod-compatible hilt pack with around 100 hilts, which is compatible with any mod offering support for custom hilts, including UnityMod, where the custom hilts can even be used on any server.
Download the custom hilt collection here:
https://jkhub.org/files/file/2613-mod-c ... ollection/
While we’ve only been two people actively developing the clientside, we’ve utilized various code pieces from a few other developers. Let me also stress that none of the developers listed in the credits, with the exception ourselves, have in any way contributed to the development of any of the hacks featured in this clientside. With that said, allow me to list those who have greatly contributed to the mod in one way or another, be it with code pieces, graphical work, or general programming advice.
- Authors: Kameleon && God.
- Daggolin: For immense modding support, RGB saber system, custom hilt system, && universal duel invisibility.
- Nerevar: Hip bacta, santa hats, && in-game serverlist.
- Fly3r: HQ chat icon, as well as icons for the terminator powers.
- Boothand: Shader for the Optic Radar.
- Eternal: Jetpack related code.
- Azymn: Parts from Force Mod II to enhance the terminator powers.
- ent: For his great movement keys && rewards.
- Loda: For his strafehelper && speedometer.
- Beta testers: Exi && Nibler.