Pirate Kyle 1.0

Models are playable characters made from scratch. Skins are modifications to an existing model's textures and sounds.
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Abrum
Posts: 8
Joined: 24 Nov 2015, 05:45

Pirate Kyle 1.0

Post by Abrum »

Greetings,

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This is a Pirate Kyle model. Basically, it's a Kyle who wears a pirate hat, holds booze and has 2 pistols. :D Enjoy! Suggestions are welcome as always.

Code: Select all

model piratekyle
https://www.dropbox.com/s/wvhxx4ejmyy88 ... e.pk3?dl=1

P.S. You can give him a boat too with "model piratekyle/boat"
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Boothand
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Re: Pirate Kyle 1.0

Post by Boothand »

Hahah! Well done. I'm on a boat. On a turtle.
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Milka
Posts: 43
Joined: 24 Feb 2015, 00:50

Re: Pirate Kyle 1.0

Post by Milka »

Ahoy, nice!
The booze is for a reason ofc, guess Kyle was on Rishi then? Cheers!
Maybe black pants, white shirt, an eye patch and a parrot on shoulder?
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ouned
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Re: Pirate Kyle 1.0

Post by ouned »

wtf :D
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Valar
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Re: Pirate Kyle 1.0

Post by Valar »

Nice~ and since you asked for suggestions: Can we have more default models with random headgear?
Personally I would like a default stormtrooper with bunny rabbit ears.
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Kevin
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Re: Pirate Kyle 1.0

Post by Kevin »

Valar wrote:Nice~ and since you asked for suggestions: Can we have more default models with random headgear?
Personally I would like a default stormtrooper with bunny rabbit ears.
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Abrum, if you send me the pirate hat as a separate md3 (and other hats), then I can add it to the hat feature in my clientside, so that it can appear on any model, as it does with santa hat at the moment :D
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