Climb it 1 Version 2

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kenny
Posts: 58
Joined: 27 May 2016, 22:40

Climb it 1 Version 2

Post by kenny » 05 Sep 2016, 11:12

So after some testing i have now changed quite a lot and felt it is right to release a new version. If you still find any issues please share them :)

Fixes:

* Added more lightning to the first level, not as dark anymore
* It is now falldamage again.
* Changed the last parts of level two
* Made one of the paths of level one a bit harder and more time consuming
* Reduced difficulty on some places
* I had used textures from my own old custom map and not added to this map, fixed.
Attachments
climbit1v2.pk3
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shot0017.jpg
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shot0016.jpg
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Acrobat
Posts: 51
Joined: 09 Jun 2016, 03:37

Re: Climb it 1 Version 2

Post by Acrobat » 07 Sep 2016, 23:56

nice map.

I uploaded but I was having some trouble getting the cfg file to work. I usually don't label my timers so they default to 1 and 2, but I think his are labeled "start" and "finish."

Need a cfg a lot like b-mountain though to force base physics rather than cpm

Acrobat
Posts: 51
Joined: 09 Jun 2016, 03:37

Re: Climb it 1 Version 2

Post by Acrobat » 08 Sep 2016, 16:52

ah nm i got timer working :D (u made finish first so that's timer one and start is timer 2)

Acrobat
Posts: 51
Joined: 09 Jun 2016, 03:37

Re: Climb it 1 Version 2

Post by Acrobat » 08 Sep 2016, 17:50

can white list it :?:

Acrobat
Posts: 51
Joined: 09 Jun 2016, 03:37

Re: Climb it 1 Version 2

Post by Acrobat » 08 Sep 2016, 23:58

also saw climb map in nt map list. Didn't care for it much tho although it looked nice.

http://jk2nt.cba.pl/files/maps/maps.php

kenny
Posts: 58
Joined: 27 May 2016, 22:40

Re: Climb it 1 Version 2

Post by kenny » 09 Sep 2016, 07:14

Acrobat wrote:also saw climb map in nt map list. Didn't care for it much tho although it looked nice.

http://jk2nt.cba.pl/files/maps/maps.php
Haven't seen many of those maps :o Gona check them out

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fau
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Re: Climb it 1 Version 2

Post by fau » 17 Sep 2016, 20:29

Are you still working on it, or is it ready for ppl to speedrun?

kenny
Posts: 58
Joined: 27 May 2016, 22:40

Re: Climb it 1 Version 2

Post by kenny » 18 Sep 2016, 20:48

fau wrote:Are you still working on it, or is it ready for ppl to speedrun?
I am not Gona do anything more on it unless someone finds something critical :) it's up with timers on dark

Acrobat
Posts: 51
Joined: 09 Jun 2016, 03:37

Re: Climb it 1 Version 2

Post by Acrobat » 19 Sep 2016, 16:08

One problem is the "troll route" is much faster than the "nontroll" route at the start so most ppl will take the troll route.

kenny
Posts: 58
Joined: 27 May 2016, 22:40

Re: Climb it 1 Version 2

Post by kenny » 20 Sep 2016, 13:01

You really think it is? I added one more crouch jump there to make it more time consuming. But maybe you are right, have to look into it i assume.

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fau
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Re: Climb it 1 Version 2

Post by fau » 20 Sep 2016, 13:36

I'm not sure about it, there is a lot of crouch walking. I guess we will see in the process, this is the beauty of speedrunning events :)

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