Miso Slopes (strafe map)

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Miso
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Miso Slopes (strafe map)

Post by Miso » 07 Aug 2016, 03:02

Title: miso_slopes_force | miso_slopes_ysal

Author: Miso

Release Date: August 6th, 2016 @ 11:00PM EST

Description: Hey guys, this is my first original strafe map :) it comes with two versions: 1 with force jump, the other one with ysalimari. It's kind of hard to keep all of your speed, but it's very fun to land on all the slopes.

Download:
miso_slopes.zip
(3.2 MiB) Downloaded 106 times
Screenshots:
shot0005.jpg
shot0005.jpg (262.24 KiB) Viewed 3445 times
shot0004.jpg
shot0004.jpg (193.12 KiB) Viewed 3445 times
shot0003.jpg
shot0003.jpg (347.67 KiB) Viewed 3445 times
shot0002.jpg
shot0002.jpg (420.83 KiB) Viewed 3445 times

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
Jj.miso

Kameleon
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Re: Miso Slopes (strafe map)

Post by Kameleon » 07 Aug 2016, 08:54

A strafe map for force jump? :D If you strafe correctly, you don't use any force at all mostly, right? :P

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Boothand
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Re: Miso Slopes (strafe map)

Post by Boothand » 07 Aug 2016, 09:54

Looks fascinating from the overview picture.

kenny
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Re: Miso Slopes (strafe map)

Post by kenny » 07 Aug 2016, 14:43

Nice, i will try it out =) This is for the cpm or what its called mode?

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Miso
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Re: Miso Slopes (strafe map)

Post by Miso » 07 Aug 2016, 20:19

Kameleon wrote:A strafe map for force jump? :D If you strafe correctly, you don't use any force at all mostly, right? :P
It's optional whether you want to use the map that enforces the ysalimari or without it.
Even still, you can't force jump too high in some sections or else you'll be killed by some trigger_hurts from above.
kenny wrote:Nice, i will try it out =) This is for the cpm or what its called mode?
Yes this is for cpm physics. :)
Jj.miso

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