Boothand wrote: ↑19 Apr 2017, 12:46
I find these videos with high continuous motion hard to turn off. Nicenice.
Does leaning into walls not go faster in CPM physics (whichever this is?)
Naw, this doesn't work on JK2 sadly. There's a few Q3DF physics differences with CPM compared to JK2, such as leaning into walls, and also running on slick platforms as well. On Q3 you can turn in any direction while running on slick platforms and gain crazy amounts of speed. You can't do that on jk2. I would really love to see that to be possible one day though.
Here's an example what that looks like