Mac - mine (weapon) bug

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motf.jup1ter
Posts: 4
Joined: 22 Apr 2016, 18:19

Mac - mine (weapon) bug

Post by motf.jup1ter »

Hi, just curious... anyone else playing on a Mac not able to access mines? When I play on my PC, everything is normal. But on the Mac, I can't access mines at all. They don't even show up as a usable weapon. Sentries and forcefields are there, just the mines seem to have the issue.
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Tr!Force
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Joined: 26 Feb 2015, 12:25
Location: Chile
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Re: Mac - mine (weapon) bug

Post by Tr!Force »

mm there are somethings i think u need exploain first:

- where they don't show up as a usable weapon? in the map? or in the HUD weapon selection?
- if u mean on the map, are u trying to use mines in a home-made server? (some maps doesnt have mines, check in ffa_bespin)

if they doesnt appear ON the map, including ffa_bespin, i think u doesnt have g_weapondisable well configured
if they doesnt appear on the HUD weapon selection, is another problem, maybe a missing file on base folder, or something...
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motf.jup1ter
Posts: 4
Joined: 22 Apr 2016, 18:19

Re: Mac - mine (weapon) bug

Post by motf.jup1ter »

Yeah, they don't show up in the hud. Everything will be listed that I have (forcefields, sentries, batch) but the mines are missing. I play on the American CTF server.
Kevin
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Joined: 07 Jun 2015, 08:36

Re: Mac - mine (weapon) bug

Post by Kevin »

Mines are weapons, so they won't show in the same hud as the forcefields :) Look in the hud with the guns :)
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Miso
Posts: 170
Joined: 24 Feb 2015, 02:41
Location: Massachusetts / United States

Re: Mac - mine (weapon) bug

Post by Miso »

num0 is "weapon 0" which combines Mines, Detonators, and Thermal Dets.

I binded num2 to "weapnext" and num3 to "weapprev"
Jj.miso
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