I made a video running a demo with jk2mv and jomme, so u can see the differences between them. How can I make that jomme looks like jk2mv (or a little more brigther)??
(The rendering made the video darker than how I see it playing normally)
Even though I used r_customheigh 1080, r_customwidth 1920, when I recorded jomme with Mirillis Action, there was black bars at both sides in the video e.e, so I had to adjust the aspect ratio on sony vegas for being 1920x1080. That's why I mean that the image is stretched.fau wrote:Looks normal to me. YT quality is a bit low but fixing brightness should improve this. Or do you mean stretched hud? There is mov_ratioFix for this.
What's mme_pbo?fau wrote:You could change bugged model via jomme although it's a bit complicated. Read clientOverride section in mme/cmds.txt
Black bars... strange. are you using mme_pbo?
Thx, I will try that. For recording I use Mirillis action.Boothand wrote:Change the model by clicking F (while holding mouse1) to check the target's clientnumber. For example if it was 4, you'd type in console:
/clientOverride 4 model bespin/cop, and so on.
For the resolution, did you record in-game or using offscreen capture? Windowed or fullscreen?
Here's another try mixing camera and timeline... I like this!! :lol: How I didn't learn to use this before xD . I added some weird effects with sony vegas, I dont know what to think... judge urslef guys!Boothand wrote:Nice, keep going. Hearing Tavion like that, I don't know what to think. Fits her beard better now, I suppose!