great news :-)

General discussion and help regarding JK2MV.
Post Reply
User avatar
stulle
Posts: 13
Joined: 26 Feb 2015, 06:13

great news :-)

Post by stulle »

Hi,
I saw that you fullfinished OpenJK, now called JK2MV :P

That are really great news, I love your engagement.


edit: "btw.: Will there be a Mac Version, too? :p" -> AWESOME, I saw the screenshot. I will download it on Weekend and going to develop bromod furthermore. How can I ensure that bromod will run on all versions?

And hey, I am glad that you are now using some graphical elements like the download box, I also tried this for bromod and it's cool stuff.
User avatar
Daggolin
Administrator
Posts: 794
Joined: 23 Feb 2015, 13:05

Re: great news :-)

Post by Daggolin »

stulle wrote:Hi,
I saw that you fullfinished OpenJK, now called JK2MV :P
We are using code from OpenJK, but this is not OpenJK.
stulle wrote:I will download it on Weekend and going to develop bromod furthermore. How can I ensure that bromod will run on all versions?
As Bromod is not using any "engine hacks" and (except for testing) always compiled as "qvm" it should run without any problems.
stulle wrote:And hey, I am glad that you are now using some graphical elements like the download box, I also tried this for bromod and it's cool stuff.
JK2MV is also doing some other download-related things different than JK2MF, to prevent running into similar issues. ;)
Post Reply
Created by Matti from StylesFactory.pl and Warlords of Draenor (modified by jk2.info)
Powered by phpBB® Forum Software © phpBB Limited