Right, gotcha.Boothand wrote:Well, not the jk2sp.exe itself, rather the recipe and ingredients that are used to make it. But, yes!
I'm learning through school primarily. I started simple a little before that, but not with any source code. It has taught me a lot of things though.imrightyourleft wrote:Right, gotcha.Boothand wrote:Well, not the jk2sp.exe itself, rather the recipe and ingredients that are used to make it. But, yes!
Just out of curiosity, did you get in to the coding knowhow purely through JK?
Ah, wow, I see, that's impressive. I sure wish they taught me coding back in my school days... That's lucky. Anyway, I digress, let's stick to JK2, :lol:Boothand wrote:I'm learning through school primarily. I started simple a little before that, but not with any source code. It has taught me a lot of things though.imrightyourleft wrote:Right, gotcha.Boothand wrote:Well, not the jk2sp.exe itself, rather the recipe and ingredients that are used to make it. But, yes!
Just out of curiosity, did you get in to the coding knowhow purely through JK?
Yeah I'll get around to it eventually.Boothand wrote:Heh, well, feel free to post an introduction btw!
ouned wrote:Nice tutorial @Triforce
Daggolin wrote:Maybe you should post this as a tutorial in an own thread.
Mmm u guys are right, ok, i will make tutorials for:Boothand wrote:Nice, yeah, this should be in the tutorials section!
No problem, for that we areimrightyourleft wrote:Ah, wow, what can I say... looks great Tr!Force, what a tutorial!
Firstly, thank you so much for taking the time to compile that tutorial. I can't wait to get started, and I will follow the guide tonight and let you know if I was successful. I also support making the tutorial in to a thread of itself, go for it.
But before I do, may I just ask, will I have to back up my vanilla jksp2.exe in case anything goes wrong or is it cool as long as I back up assets0 and assets1?
Thanks again, you rock :mrgreen:
uhm weird, feel free to talk with me in skype, im online now: triforce_jk2imrightyourleft wrote:Wow... so I got CMake to work (before I installed the wrong version of Visual Studio) and then I progressed and got right to the end of the tutorial, following each step.
I downloaded the SDL2.dll file, and then I launched the openjo_sp.x86 but unfortunately I receive the following error:
'Could not open string package 'KEYNAMES''
What does this mean? What did I do wrong?
Ok, thanks!Tr!Force wrote:uhm weird, feel free to talk with me in skype, im online now: triforce_jk2imrightyourleft wrote:Wow... so I got CMake to work (before I installed the wrong version of Visual Studio) and then I progressed and got right to the end of the tutorial, following each step.
I downloaded the SDL2.dll file, and then I launched the openjo_sp.x86 but unfortunately I receive the following error:
'Could not open string package 'KEYNAMES''
What does this mean? What did I do wrong?
oh really? thanks for the clarification, i already changed the note in the tutorialBoothand wrote:I just learned that the SDL2.dll file is inside the OpenJK folder already, so no need to DL it from Github.
OpenJK\lib\SDL2\bin.
x86 if older than vs2015, otherwise x86_2015.