If anyone is interested in joining in and adding a work of their own or simply just helping with what I have started would be great. It doesn't have to be something new. If any mappers out there like Hexes or someone wants to make a ctf map from an old map they have or a version 2 of a ctf map that would be fine also. It also doesn't have to be a piece of art. I'm open to anything. New or old mapper. If you've never made a map before but would like to I could help kick start something. I'd like to see a Hexes Getto ctf map Maps with other gametypes are fine too but I would like to focus the attention for ctf. So if you have a ffa map and would like to make a ctf map from it etc. That is strongly encouraged. Both can be released in the pack even if it's a v2 of a previously released map.
I am also thinking anyone who is into making player models could add to the pie. It doesn't have to be something new. It could just be an improved version of the model or a fix even.
Anything else I'm not thinking of just holler. I'm open for suggestions.
I'm also might be looking for help from someone who can test a beta and get back to me within 24 to 48 hours. Mainly a ctf pro or 2 who can help us stay on track testing beta maps. I know of at least one or 2 people I could ask, I am just looking for any volunteers that may give us another perspective. Of course we can set up an event to test stable versions of the maps when possible. But getting jumps just right and keeping a flow to the map for an active, fast paced strategic ctf map.
Maps I have I am working on.
1 - Vader's Golfinader - "Ya know Vader, he's got to have everything so, he built a beefed up version of ffa_bespin built in the middle of the Death Star and of course, he had the areas surrounding the fighting arena transformed to accommodate his favorite new game, Thermal Golf."
--There are 3 main areas - middle (bespin traps *extended* area), right - golf holes 1-9 (death star hangar at holes 4, 5 and 6), left - golf holes 10-18 (bespin type pad built inside a death star somehow). So, it's kinda like bespin but different with golf and the death star? I have a compiled version and I kinda like it so far. Once I make a couple more holes I'll have a 2/3 finished map so the ffa and first nine holes will roughly be complete. The back 9 shouldn't take long once I get started. I'm trying to use the same technique I used making the first golf map but applying a death star look to them rather than a forest, or rocky look.
2 - CTF_Mechtemple - Temple of Mechanism themed ctf map based roughly on ctf_yavin.
3 - Streaming Ctf Map - Not yet named.
4 - CTF_yavin_ruins (or a version or 2 of ctf_yavin. A serverside ctf_yavin is also an option)
I've been talking with Bootand about a ctf map idea he is working on, so at least we will be +1 on the maps I currently have in progress with his map. Any others are welcome to help out in any way. It doesn't have to be on the scale of the Shroomduck Inc. map pack but I'm open to any suggestions or help.
Another reason I am starting this thread is to also combine many WIP threads into one so when there is progress on each map I will post them here instead of in multiple threads. If enough are interested in helping, I'll work on trying to get a closed part to the forum to report progress and stuff before publically updating info about the map pack.