Some JKPlus screenshots

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Tr!Force
Posts: 433
Joined: 26 Feb 2015, 12:25
Location: Chile
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Some JKPlus screenshots

Post by Tr!Force »

Some screens of JKPlus server taken in 2014 with my community. enjoy :D

November - december 2014 with friends:
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Testing the Single Player auto map fix:
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Improving some features:
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First vehicle tests:
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First JKPlus beta and JKA maps converted for JK2:
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"The dark side? I've been there. Do your worst." - Kyle Katarn
  • JK2 & JK3 Code-Mod Developer
  • Jedi Knight Plus Mod Project: Click Here
  • E-Mail: triforce@gznetwork.com
  • Discord: TriForce#8785
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ouned
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Location: Gliese581c

Re: Some JKPlus screenshots

Post by ouned »

thats pretty cool :D
is your mod qvm compatible?
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Tr!Force
Posts: 433
Joined: 26 Feb 2015, 12:25
Location: Chile
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Re: Some JKPlus screenshots

Post by Tr!Force »

ouned wrote:thats pretty cool :D
is your mod qvm compatible?
Yes of course. I dont use dll, because some people on my community uses mac osx & linux

:D
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"The dark side? I've been there. Do your worst." - Kyle Katarn
  • JK2 & JK3 Code-Mod Developer
  • Jedi Knight Plus Mod Project: Click Here
  • E-Mail: triforce@gznetwork.com
  • Discord: TriForce#8785
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Miso
Posts: 170
Joined: 24 Feb 2015, 02:41
Location: Massachusetts / United States

Re: Some JKPlus screenshots

Post by Miso »

When will you ever release this lol
Jj.miso
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Tr!Force
Posts: 433
Joined: 26 Feb 2015, 12:25
Location: Chile
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Re: Some JKPlus screenshots

Post by Tr!Force »

Miso wrote:When will you ever release this lol
There is no release date because is a private mod... im re-making the mod from the beggining, for every version independent.

so im working alone, and there is a lot of code to clean, i will publish a beta version, but... idk
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"The dark side? I've been there. Do your worst." - Kyle Katarn
  • JK2 & JK3 Code-Mod Developer
  • Jedi Knight Plus Mod Project: Click Here
  • E-Mail: triforce@gznetwork.com
  • Discord: TriForce#8785
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