Search found 503 matches

by ouned
01 Jul 2016, 18:29
Forum: Introduce yourself
Topic: i'm norse
Replies: 4
Views: 21900

Re: i'm norse

hi and welcome! :D
norse wrote:i study music science atm
interesting :D
by ouned
29 Jun 2016, 19:13
Forum: General
Topic: Funmap server!
Replies: 9
Views: 42636

Re: Funmap server!

Isn't there already another server in the moment doing exactly this? I think I was reading something like that here not too long ago
by ouned
29 Jun 2016, 19:10
Forum: Introduce yourself
Topic: SpaCe's introduction
Replies: 3
Views: 19159

Re: SpaCe's introduction

Hi there and welcome! I randomly stumbled upon this forum looking for maps to download, and came across the ShroomDuck map pack which houses some of my favorite maps of all time. Not only that, but I was stunned when I saw other users like Acrobat had posted as recently as yesterday! Glad to see the...
by ouned
17 Jun 2016, 13:22
Forum: Maps
Topic: Nubulous12 -Low Gravity- Space Map
Replies: 18
Views: 74963

Re: Nubulous12 -Low Gravity- Space Map

real well-made map!
shot0021.jpg
shot0021.jpg (456.76 KiB) Viewed 74872 times
by ouned
16 Jun 2016, 09:58
Forum: Maps
Topic: Nubulous12 -Low Gravity- Space Map
Replies: 18
Views: 74963

Re: Nubulous12 -Low Gravity- Space Map

looks really cool
also going to check it out
by ouned
14 Jun 2016, 08:41
Forum: Events
Topic: ManHunt 1.04 Beta test event
Replies: 14
Views: 66092

Re: ManHunt 1.04 Beta test event

did you mean CEST? (GMT+2)
World Time of the Event
by ouned
09 Jun 2016, 19:47
Forum: Maps
Topic: Kejimstein Valley map
Replies: 5
Views: 50660

Re: Kejimstein Valley

nice :D
custom sounds on picking up items, bouncers and a lot of invisible walls.
Lighting is made very well.

I would remove the invisible walls in the main area, is there a reason you added them?
by ouned
09 Jun 2016, 14:54
Forum: Maps
Topic: Rach strafing grounds
Replies: 23
Views: 101373

Re: Rach strafing grounds

Looks cool
Another strafing map on which I will fail the easiest challenge :D
by ouned
08 Jun 2016, 09:09
Forum: News
Topic: #jk2 on QuakeNet
Replies: 3
Views: 30941

#jk2 on QuakeNet

Hi there!

Some of us recently started to hang out on #jk2 at the QuakeNet IRC network.
You can join us via the webchat or by using a client like HexChat.
Everyone is welcome!

ouned
by ouned
06 Jun 2016, 14:20
Forum: Modding discussion / WIP
Topic: Saber Shenanigans (dev thread)
Replies: 30
Views: 124804

Re: Saber Shenanigans (dev thread)

sounds nice!
by ouned
31 May 2016, 21:23
Forum: Maps
Topic: Grip - Portal version (Grip 2)
Replies: 12
Views: 50610

Re: New puzzle map called Grip tower

maybe you should have made it a bit easier, especially the first ones, so players don't get annoyed instantly.^^ we are already stuck on the second one :D the first ones could be in form of a tutorial or something like that. maybe a sign with rules: e.g. force speed allowed? Oh and the map seems a b...
by ouned
31 May 2016, 17:17
Forum: Bugs & Suggestions
Topic: Possible bug - Screenshots, Fullscreen, windowed.
Replies: 28
Views: 122116

Re: Possible bug - Screenshots, Fullscreen, windowed.

I made two commits and you are most likely in the middle of both of them
by ouned
31 May 2016, 14:18
Forum: Bugs & Suggestions
Topic: Possible bug - Screenshots, Fullscreen, windowed.
Replies: 28
Views: 122116

Re: Possible bug - Screenshots, Fullscreen, windowed.

NanoVed wrote:BTW, the master overview notes that the last update to the source was 6 days ago.
ouned wrote:Latest commit i was reffering too was pushed 2 days ago. (Even though the commit itself is older)
the commit was made 6 days ago, but pushed to mvdevs/jk2mv just two days ago.
by ouned
31 May 2016, 13:01
Forum: Bugs & Suggestions
Topic: Possible bug - Screenshots, Fullscreen, windowed.
Replies: 28
Views: 122116

Re: Possible bug - Screenshots, Fullscreen, windowed.

Latest commit i was reffering too was pushed 2 days ago. (Even though the commit itself is older) You should really atleast try re-downloading it to see whether anything changed. you could also try "r_gammamethod 0" from the log we can see that you arent using latest version with clean con...
by ouned
31 May 2016, 10:11
Forum: Bugs & Suggestions
Topic: Possible bug - Screenshots, Fullscreen, windowed.
Replies: 28
Views: 122116

Re: Possible bug - Screenshots, Fullscreen, windowed.

please test 1.1-128-g239acc2 if you didn't already.
did you already test with a clean config as mentioned before?
by ouned
27 May 2016, 12:37
Forum: Bugs & Suggestions
Topic: Possible bug - Screenshots, Fullscreen, windowed.
Replies: 28
Views: 122116

Re: Possible bug - Screenshots, Fullscreen, windowed.

wtf. in case fau's suggestion doesnt work: - GPU name + driver (mesa? binary driver?) - delete your jk2mvglobal.cfg to reset all settings - turn off texture compression which sometimes acts weird with mesa drivers: r_ext_compress_textures also: why are you still on wheezy? everything is so outdated ...
by ouned
27 May 2016, 12:29
Forum: General & Help
Topic: Nt fix
Replies: 12
Views: 59143

Re: Nt fix

JK2MV can't be made compatible with NT.
NT changes the enigine at runtime with hackish tricks which don't work in case anything has changed inside it.
by ouned
24 May 2016, 12:16
Forum: General & Help
Topic: Clean Source version without MV ?
Replies: 11
Views: 51876

Re: Clean Source version without MV ?

Code: Select all

void Com_Memset (void* dest, const int val, const size_t count) {
    memset(dest, val, count);
}
:P
by ouned
23 May 2016, 21:23
Forum: General & Help
Topic: Clean Source version without MV ?
Replies: 11
Views: 51876

Re: Clean Source version without MV ?

oooh, thats totally useless in 2016

but if you are interested in this kind of stuff have a look at gnu libc Implementations
by ouned
23 May 2016, 14:58
Forum: Bugs & Suggestions
Topic: Suggestion : Port a better Map compiler.
Replies: 6
Views: 34045

Re: Suggestion : Port a better Map compiler.

there are some improvements in SmileTheory's OpenGL 2 ioq3 renderer but nothing too exciting in my opinion
by ouned
23 May 2016, 14:56
Forum: General & Help
Topic: Clean Source version without MV ?
Replies: 11
Views: 51876

Re: Clean Source version without MV ?

assembler based caching
wat
by ouned
22 May 2016, 10:06
Forum: Bugs & Suggestions
Topic: Suggestion : Port a better Map compiler.
Replies: 6
Views: 34045

Re: Suggestion : Port a better Map compiler.

but its still interesting for new maps
by ouned
21 May 2016, 15:53
Forum: Bugs & Suggestions
Topic: Suggestion : Port a better Map compiler.
Replies: 6
Views: 34045

Re: Suggestion : Port a better Map compiler.

Can you provide some information about those compilers? I never heard of that.
Sounds cool though
by ouned
10 May 2016, 18:28
Forum: Help / Suggestions
Topic: Voice commands pack
Replies: 9
Views: 46545

Re: Voice commands pack

the first thing i would do is disabling it. :p
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