yeah thats what my guess would have been, all the caulk textures.
what exactly are you doing? decompiling the bsp to .map and then - with another tool - into a whateveritscalled cinema4d project? What is ASE?
The problem is you can run away way more easily in 1.04 as you need to be more accurate and usually need more hits. chasing simply doesn't work as well as it does in 1.02. So to compensate that we played small maps on which you can't run away that easily. But that destroys another aspect: hiding. So...
Even if it happened, who cares? I'd end up working on openjk (the jk2 part only) then. This is not a war.
But it won't happen. They are lacking too much of our actual user-visible features and ease of use.
Openjk should be called openjka to clarify its actual target.