Search found 503 matches

by ouned
10 Oct 2016, 17:23
Forum: Modding discussion / WIP
Topic: Conversion of SP maps to MP-playable, serverside
Replies: 28
Views: 146450

Re: Conversion of SP maps to MP-playable, serverside

make sure you got the right dll name and you can see whether its actually using the dll with /vminfo
by ouned
10 Oct 2016, 17:20
Forum: Help / Suggestions
Topic: Q3MAP2 Conversion to ASE on Yavin Swamp loses water and tree models
Replies: 9
Views: 48815

Re: Q3MAP2 Conversion to ASE on Yavin Swamp loses water and tree models

yeah the decompiler is far from perfect, that for sure.

cant say im surprised it doesnt really work with all these conversions :D
by ouned
10 Oct 2016, 16:20
Forum: Maps
Topic: Hexes Bespin
Replies: 28
Views: 326224

Re: Hexes Bespin

"Hexes Bespin" made by Rothaus? wat?
by ouned
10 Oct 2016, 16:18
Forum: Help / Suggestions
Topic: Q3MAP2 Conversion to ASE on Yavin Swamp loses water and tree models
Replies: 9
Views: 48815

Re: Q3MAP2 Conversion to ASE on Yavin Swamp loses water and tree models

yeah thats what my guess would have been, all the caulk textures.
what exactly are you doing? decompiling the bsp to .map and then - with another tool - into a whateveritscalled cinema4d project? What is ASE?
by ouned
26 Sep 2016, 08:38
Forum: Maps
Topic: Hexes Bespin
Replies: 28
Views: 326224

Re: Hexes Bespin

looks really nice :o :!:
by ouned
22 Sep 2016, 07:58
Forum: Events
Topic: B-Mountain Challenge
Replies: 18
Views: 197629

Re: B-Mountain Challenge

blocked in germany :D
by ouned
22 Sep 2016, 07:52
Forum: General
Topic: 3rd map name?
Replies: 9
Views: 38877

Re: 3rd map name?

the name is well known, I'd still use it for a new map.
by ouned
09 Sep 2016, 07:14
Forum: Movies and compilations
Topic: Acrobat-Bridges
Replies: 22
Views: 143220

Re: Acrobat-Bridges - 0:39:550

XD
by ouned
06 Sep 2016, 17:03
Forum: General & Help
Topic: Sensitivity with JK2MV
Replies: 8
Views: 45509

Re: Sensitivity with JK2MV

I think it depends on the resolution of your mouse since jk2mv now uses raw mouse input for higher precision
by ouned
15 Aug 2016, 08:02
Forum: Other
Topic: PC build help
Replies: 8
Views: 46648

Re: PC build help

i think it should work. (PIN wise at least)
You should check whether your power supply can handle two 1060 though
by ouned
22 Jul 2016, 17:56
Forum: Modding discussion / WIP
Topic: Birdbones (Lightweight 1.02 clientside)
Replies: 10
Views: 51701

Re: Birdbones (Lightweight 1.02 clientside)

cool. are you planning to create release builds ?
by ouned
19 Jul 2016, 22:07
Forum: Introduce yourself
Topic: Sadow
Replies: 8
Views: 36716

Re: Sadow

hai!
by ouned
18 Jul 2016, 15:43
Forum: Events
Topic: ManHunt Beta test event #2
Replies: 24
Views: 114915

Re: ManHunt Beta test event #2

The problem is you can run away way more easily in 1.04 as you need to be more accurate and usually need more hits. chasing simply doesn't work as well as it does in 1.02. So to compensate that we played small maps on which you can't run away that easily. But that destroys another aspect: hiding. So...
by ouned
17 Jul 2016, 12:05
Forum: Events
Topic: ManHunt Beta test event #2
Replies: 24
Views: 114915

Re: ManHunt Beta test event #2

i will try to come
by ouned
16 Jul 2016, 11:51
Forum: Introduce yourself
Topic: Rocky
Replies: 4
Views: 22538

Re: Rocky

hi
by ouned
16 Jul 2016, 08:42
Forum: General
Topic: Old video of me doing strafe pads
Replies: 9
Views: 40554

Re: Old video of me doing strafe pads

i'd fail the first pad
by ouned
11 Jul 2016, 14:24
Forum: General
Topic: jkmv vs openjk race
Replies: 4
Views: 20970

Re: jkmv vs openjk race

does the jk2 single player mode of openjk even compile?
by ouned
11 Jul 2016, 08:54
Forum: General
Topic: jkmv vs openjk race
Replies: 4
Views: 20970

Re: jkmv vs openjk race

Even if it happened, who cares? I'd end up working on openjk (the jk2 part only) then. This is not a war.
But it won't happen. They are lacking too much of our actual user-visible features and ease of use.

Openjk should be called openjka to clarify its actual target.
by ouned
09 Jul 2016, 09:45
Forum: Introduce yourself
Topic: ShroomDuck's Introduction
Replies: 32
Views: 157885

Re: ShroomDuck's Introduction

hehe nice
everything is in flash :|
by ouned
07 Jul 2016, 08:35
Forum: General
Topic: Jedi Academy Speedrun @ SGDQ 2016 - 37:11
Replies: 4
Views: 22657

Re: Jedi Academy Speedrun @ SGDQ 2016 - 37:11

lol, awesome
by ouned
02 Jul 2016, 13:57
Forum: Tutorials
Topic: Hosting a JK2 Server with JK2MV (Windows / Linux)
Replies: 18
Views: 267425

Re: Hosting a JK2 Server with JK2MV (Windows / Linux)

thats pretty cool
i didnt know about @reboot in crontab

im doing it by adding my startup script to /etc/rc.local

which way is the better one?
by ouned
01 Jul 2016, 18:33
Forum: General
Topic: Funmap server!
Replies: 9
Views: 41692

Re: Funmap server!

i'd say 80 is pretty based, maybe not ideal but not rly bad either
by ouned
01 Jul 2016, 18:32
Forum: Applications
Topic: Application for a cheeseburger
Replies: 7
Views: 39793

Re: Application for a cheeseburger

:!:
Created by Matti from StylesFactory.pl and Warlords of Draenor (modified by jk2.info)
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