Search found 312 matches

by Kevin
10 Oct 2017, 09:20
Forum: Modding discussion / WIP
Topic: [Clientside | BETA] KaMod 1.04 Edition
Replies: 29
Views: 259510

Re: [Clientside | BETA] KaMod 1.04 Edition

Tr!Force wrote: 03 Oct 2017, 15:52 the problem why isnt showing on demo is because the code was made to get the movement/keypress of active/real users, not a "ghosts" like in demos. im already fixing that @Kameleon
Will be looking forward to that then ;)
by Kevin
09 Oct 2017, 06:55
Forum: Events
Topic: Arms Race TEAM test event!
Replies: 7
Views: 51240

Re: Arms Race TEAM test event!

ouned wrote: 09 Oct 2017, 05:59 He knew it lol
I know of nobody else who use the red jedi skin, at least not with your ping :D

Might consider another map another time :)
by Kevin
08 Oct 2017, 20:28
Forum: Events
Topic: Arms Race TEAM test event!
Replies: 7
Views: 51240

Re: Arms Race TEAM test event!

Thanks to Ouned, Boothand, Flendo, and KingYodah, for helping me test out the mode :)
by Kevin
02 Oct 2017, 10:40
Forum: Events
Topic: Arms Race TEAM test event!
Replies: 7
Views: 51240

Re: Arms Race TEAM test event!

Valar wrote: 30 Sep 2017, 20:16 I saw "race event" and got excited but it seems this is not the sort of racing that I was picturing :yum:
Not quite ;)
by Kevin
30 Sep 2017, 09:44
Forum: Maps
Topic: Campgrounds (q3dm6)
Replies: 5
Views: 39463

Re: Campgrounds (q3dm6)

The map is a blast for Arms Race / Gun Game too ;) Thank you for converting it :D
by Kevin
30 Sep 2017, 09:43
Forum: Events
Topic: Arms Race TEAM test event!
Replies: 7
Views: 51240

Arms Race TEAM test event!

Hello everyone! :) I finally got around to making a team based version of my Arms Race mode (Previously known as Gun Game), and I would very much like to test it out with you guys, but in order to do that I need some participants ;) Description You and your team starts out with a weapon, which varie...
by Kevin
24 Sep 2017, 18:02
Forum: Bugs & Suggestions
Topic: Suggestion: mv_httpReferences
Replies: 13
Views: 65786

Re: Suggestion: mv_httpReferences

Not too many non-JK2MV clients left, and those who are tend to be the few new players from time to time, who is quickly told about JK2MV, and cheaters who rely on hacks which may not be compatible with JK2MV :D
by Kevin
24 Sep 2017, 09:44
Forum: Bugs & Suggestions
Topic: Suggestion: mv_httpReferences
Replies: 13
Views: 65786

Re: Suggestion: mv_httpReferences

fau wrote: 24 Sep 2017, 09:18 I was just joking (mostly). Do you really need it / had complains from players? Sounds like a gimmicky thing to do.
Never heard of anyone who disliked fast downloads xD
by Kevin
24 Sep 2017, 08:10
Forum: Bugs & Suggestions
Topic: Suggestion: mv_httpReferences
Replies: 13
Views: 65786

Re: Suggestion: mv_httpReferences

@Kameleon - I'm not sure how that's less confusing than adding just one TXT file, but I see what you mean. Still seems a lot less convenient for hosts, but to each their own. As a well seasoned host and modder, I would prefer the [HTTP] method over having even more files than I already do. To me th...
by Kevin
23 Sep 2017, 23:28
Forum: Server
Topic: Server rules and concept
Replies: 0
Views: 54052

Server rules and concept

Hello! I would like to explain to you what the commUnity server is, and how you can take part in it. Introduction The commUnity server is not a clan, guild, team, gang, or anything of that sort, so there are no ranks, tags, or any other things often associated with them. It is simply a common ground...
by Kevin
23 Sep 2017, 10:32
Forum: Bugs & Suggestions
Topic: Suggestion: mv_httpReferences
Replies: 13
Views: 65786

Re: Suggestion: mv_httpReferences

I would much rather rename my current forcelist, or make a new one, instead of rename every extra file I want to push. Renaming PK3s would change the load order anyway. You misunderstand. What I suggested was to add [HTTP] in front of the filenames, inside of the current lists, without actually tou...
by Kevin
23 Sep 2017, 07:24
Forum: Bugs & Suggestions
Topic: Suggestion: mv_httpReferences
Replies: 13
Views: 65786

Re: Suggestion: mv_httpReferences

Just adding
[HTTP]
In front of the pk3 name would probably be better?
Don't need more files to confuse people :D
by Kevin
21 Sep 2017, 05:23
Forum: Modding discussion / WIP
Topic: [Clientside | BETA] KaMod 1.04 Edition
Replies: 29
Views: 259510

Re: [Clientside | BETA] KaMod 1.04 Edition

The keyboard layout doesn't show inputs on demo playback, which is not really a big deal :P I just think it would be a cool feature. Maybe if it's something you're up to doing ^^ Hmm, I have a pretty good idea why this is the case, and could probably make a fix for when you just use the keyboard to...
by Kevin
08 Sep 2017, 09:31
Forum: General & Help
Topic: Cannot get Internet-clients to download files
Replies: 6
Views: 40845

Re: Cannot get Internet-clients to download files

Edit2: I just noticed that when I visit my Dropbox URL and then open one of the folders inside, part of the URL changes. Simply adding the folder to the end of the real URL leads to a 404. I really want to have my server push files to clients using HTTP; any alternative methods/services I should tr...
by Kevin
30 Aug 2017, 15:14
Forum: Other
Topic: A slight Mishap
Replies: 2
Views: 23940

Re: A slight Mishap

You are supposed to have assets0, assets1, assets2, and assets5. No clue where you got a "4" from and there isn't any third either.
by Kevin
25 Aug 2017, 14:56
Forum: Events
Topic: Possible Gaming Ladders
Replies: 20
Views: 133845

Re: Possible Gaming Ladders

Players log into individual accounts, and then you could have a command to print the current stats when it ends? :P Then you could easily either screenshot it or save it in other ways? :D
by Kevin
25 Aug 2017, 07:38
Forum: Events
Topic: Possible Gaming Ladders
Replies: 20
Views: 133845

Re: Possible Gaming Ladders

ouned wrote: 24 Aug 2017, 12:22
yes but it's long gone
Even the source? :D
by Kevin
24 Aug 2017, 17:45
Forum: Modding discussion / WIP
Topic: [Clientside | BETA] KaMod 1.04 Edition
Replies: 29
Views: 259510

Re: [Clientside | BETA] KaMod 1.04 Edition

Uploaded a new version with an option for servers to limit the FOV to 97 if they choose to do so.
by Kevin
23 Aug 2017, 11:36
Forum: Events
Topic: Possible Gaming Ladders
Replies: 20
Views: 133845

Re: Possible Gaming Ladders

is it possible to create individual rating per player that synchs with a webpage to check the stats online? rather than basing it only on win/lose (because teams can be unfair or not balanced), i think people are more happy with it if its an individual rating of the performance such as flag picks, ...
by Kevin
16 Aug 2017, 17:33
Forum: Modding discussion / WIP
Topic: [Clientside | BETA] KaMod 1.04 Edition
Replies: 29
Views: 259510

Re: [Clientside | BETA] KaMod 1.04 Edition

Uploaded an improved (beta) version of the ancient clientside I had uploaded here :D Remember to read the documentation ;)
by Kevin
04 Aug 2017, 16:25
Forum: General
Topic: a serious issue
Replies: 15
Views: 235674

Re: a serious issue

ouned wrote: 04 Aug 2017, 13:49 Are new players even a thing in jk2?
A few whenever there is a Steam sale, but most of them usually doesn't stay for too long :lol:
by Kevin
31 Jul 2017, 10:53
Forum: General
Topic: a serious issue
Replies: 15
Views: 235674

Re: a serious issue

Bet you guys forgot about this post! :P I have began to create a team of teachers dedicated to helping new players. I have only started today, so I need to work on the specifics. give me some time, and I'll update you all soon. oh and btw, I may be posting under a new JK2.info account, unless I fig...
by Kevin
13 Jul 2017, 19:40
Forum: General
Topic: Lego Star Wars - Jedi Outcast (Movie)
Replies: 1
Views: 142766

Lego Star Wars - Jedi Outcast (Movie)

I just found this pretty well animated Lego inspired short, featuring the one and only Kyle Katarn :D As it says episode 1 I asume there might be more coming - pretty sweet :D

by Kevin
12 Jul 2017, 16:29
Forum: Maps
Topic: Korrriban Halls 1.2
Replies: 6
Views: 46698

Re: Korrriban Halls 1.2

Tr!Force wrote: 12 Jul 2017, 14:06 uhm, what skin this? :kissing:
That is Mick's own skin ;)
by Kevin
04 Jul 2017, 17:19
Forum: Maps
Topic: Ca Bespin Clientside (JaggedCougar)
Replies: 19
Views: 91398

Re: Ca Bespin Clientside (JaggedCougar)

If it doesn't modify the QVMs I wouldn't call it a clientside, rather just a map needed to see all the things in for example the DARK server. Just feel it's a bit confusing to look for clientside mods, then find a map, or to look for this map but it's not in the maps section. Don't know about the s...
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