Does anyone have a demo of an actual finished run of the current version of b-mountain? Seems like it's grown 10 times in size since back then. Would love to do a nice jomme video from a good run on the current version, just because it seems like an impossible task to me. Looks like only a single pe...
TriForce, have you excluded the compilers now? I don't see any 'bin' folder inside and it gets referenced in the .bat files. ure right, i already checked, i dont know why these files (and another files) wasnt uploaded, now i re-uploaded the entire project files. :) Hah! No worries though, I realize...
I know, I know. I did a project with Bootstrap. It was a pain in the ass. You can get good results with it, but it's only worth putting in all the work for the customization and learning the framework 'rules' when its a large project. Even then I think you're probably quicker to come up with your ow...
I see how it can sound like overkill, but it's work for maybe a few hours at most. (If I don't invest too much time into a fancy design and stuff) What am I looking for? Depends on the project of course. Right now I guess I just want what anyone wants: Hardcore 1.02 stuff (maybe 1.04 is also cool, b...
Is there such a thing as a demo database for JK2 demos where players can upload cool demos and others can use them for movies and maybe hit a checkbox for 'used in video' so that one can directly see how often it has been used, some basic rating and voting etc? I realize you can download some demos ...
http://f-o-s.eu/Movies/ Hey man, if that is your site: Many of those links are dead. I tried downloading them all for my collection. I attached screenshots showing the dead ones. Maybe you just mislinked them or something. Anyhow, I'd love to download those (although I got some from the other site).
Looks awesome, definitely gonna use that tutorial. Just two questions: 1. You write 'add the following bones' - does that mean you are recreating the skeleton or only that you are creating references for the weighting for the real skeleton? I assume you mean the latter. (Sorry, 3ds max noob) 2. Sinc...
I have a 3d model of a character that I'd like to turn into a JK2 player model. I found this tutorial: http://psyko3d.50webs.com/tutorials/spacemonkey/jk2.htm But it's only for 3ds max. I would prefer not having to learn 3ds max, if possible. I currently work with CINEMA 4D. Has anyone experience wi...
This is pretty obvious, but maybe someone else hasn't noticed yet. NVIDIA drivers feature a so-called ShadowPlay function. I records in Full-HD (or simply full resolution) with H264 codec and 60 frames per second (makes it very smooth and fluid and you can also directly upload to Youtube in 60fps!)....
This was part of a project where I had fancy ideas about a cool storyline of Jedi storming a huge fortress before confronting the evil guy. I'm pretty sure it would've been doable (as is most stuff, right?) but I never got even 5% there. Would love to see someone do cool stuff with animated models, ...
I'm pretty sure you can do the same with Blender. Actually, I recently tried to do the map conversion again and couldn't find the old tool, so I used Blender to convert the maps. There is a Blender plugin for ASE import of JK2 q3map2 converted maps on JKHub written by some clever guy. But I never mu...
Dug this up while recovering some files. Thought I had lost it forever. Nothing special and quite short, but I love it. Tried uploading to Youtube, but the audio track was muted, so I just upload the AVI here (zipped because the forum doesn't seem to allow AVIs). Enjoy. Update: Can't seem to upload ...
I was bored and did a few pictures with 3D software.
I am thinking about making a little movie composed of cool, moving stills like the "3dviatest.jpg" one. If you guys have any demos featuring cool 'freeze moments', I'd be happy to receive them.