Search found 23 matches

by YY-James
27 May 2020, 22:27
Forum: General
Topic: Map servers
Replies: 5
Views: 37954

Re: Map servers

I've discovered a group working on Quake 3's file system, even related to my issue that I've mitigated to a point. https://github.com/Chomenor/ioq3_new_filesystem/releases Granted that there plenty of map files already, I think this could be useful in the future. Maps are still being made, and even ...
by YY-James
21 Jul 2018, 09:21
Forum: Tutorials
Topic: 1.04 force tutorial
Replies: 14
Views: 73056

Re: 1.04 force tutorial

Kameleon wrote: 19 Jul 2018, 17:56
YY-James wrote: 18 Jul 2018, 22:28 Here you go, another small update.
You should add the updates to the original topic as well, so that the update doesn't get lost in the other replies ;)
tried, only one appears
by YY-James
18 Jul 2018, 22:28
Forum: Tutorials
Topic: 1.04 force tutorial
Replies: 14
Views: 73056

Re: 1.04 force tutorial

Here you go, another small update.
by YY-James
06 Aug 2017, 23:42
Forum: Clientside/Serverside mods
Topic: hax 2
Replies: 7
Views: 46321

Re: hax 2

Nothing works for the force selection menu, the force power icons don't appear, there is no sound when selecting a force power, and +useforce is under the same effect, it's disabled. I rebinded keys, used your .cfg, and it's only when your mod is used, this also happened with your earlier version o...
by YY-James
06 Aug 2017, 02:34
Forum: Clientside/Serverside mods
Topic: hax 2
Replies: 7
Views: 46321

Re: hax 2

Were the commands forceprev and forcenext meant to be unusable with this? How is it unusable exactly? Nothing works for the force selection menu, the force power icons don't appear, there is no sound when selecting a force power, and +useforce is under the same effect, it's disabled. I rebinded key...
by YY-James
04 Aug 2017, 02:22
Forum: Clientside/Serverside mods
Topic: hax 2
Replies: 7
Views: 46321

Re: hax 2

Were the commands forceprev and forcenext meant to be unusable with this?
by YY-James
15 May 2017, 23:38
Forum: Bugs & Suggestions
Topic: Network cvars (Clientside/Serverside/Source code)
Replies: 4
Views: 35011

Network cvars (Clientside/Serverside/Source code)

Would you mind adjusting/unlocking the network cvars of Jk2? I'm sure that a sv_maxrate of 90000 (Source code limit) is ancient compared to the world of today. Cvars: Rate Snaps(?) Cl_maxpackets And any other network cvars that fall in this category. Rate: High ping and a client rate of 25000 is sup...
by YY-James
09 May 2017, 08:38
Forum: Tutorials
Topic: Keybinds, gameplay, and more
Replies: 6
Views: 45880

Re: Keybinds, gameplay, and more

Binds: Toggles: + - ! "n" http://ozgurseremet.com/wp-content/uploads/2015/03/KLAVYE.jpg Toggles: + - ! "n" +: Begin a command consistently. -: End a command. !: Toggle a command's variable or mode. n: The number within a command, such as cg_marks "1" and "0". ...
by YY-James
07 May 2017, 09:30
Forum: Tutorials
Topic: Keybinds, gameplay, and more
Replies: 6
Views: 45880

Keybinds, gameplay, and more

A lot of new players have a lot of the same questions relating to this topic: HOW DO I PLAY THIS GAME?!?!?!?!?!?! Let's take this to start with. This will give you a general understanding of what does what in the game and a few general options to play with. :grin: https://jkhub.org/files/file/75-jed...
by YY-James
27 Mar 2017, 10:55
Forum: General
Topic: a serious issue
Replies: 15
Views: 235600

Re: a serious issue

Hello everyone. I want to speak to you about an issue that has been bugging me recently. I am still relatively new to the JK2 community, having only been playing for about 10 months now. In that time, I have learned to play pretty well and have taught many new players. 2 of my students in particula...
by YY-James
21 Mar 2017, 07:01
Forum: General
Topic: a serious issue
Replies: 15
Views: 235600

Re: a serious issue

Not everyone has a nice ping of 30-60, with fast reactions, because we're at different distances from the server. If you'd like, I could set one up in North America if a Europe server isn't that great for some players ping wise.
by YY-James
01 Jan 2017, 11:44
Forum: General
Topic: Map servers
Replies: 5
Views: 37954

Re: Map servers

Alright! Servers are ready to go!
by YY-James
01 Jan 2017, 02:28
Forum: Tutorials
Topic: 1.04 force tutorial
Replies: 14
Views: 73056

Re: 1.04 force tutorial

https://www.mediafire.com/folder/8b990bm3bmwfk/Tutorial%20vids#8b990bm3bmwfk This covers (almost) everything you should know about force fighting. Everything else will come to you. I might give further detail about the videos within these links later on. EDIT: Now with onscreen keys! I'll add the b...
by YY-James
18 Dec 2016, 11:33
Forum: Tutorials
Topic: 1.04 force tutorial
Replies: 14
Views: 73056

Re: 1.04 force tutorial

I'll start posting videos of each part soon.
by YY-James
03 Dec 2016, 09:50
Forum: General
Topic: Project "Make jk2 great again"
Replies: 35
Views: 688839

Re: Project "Make jk2 great again"

viewtopic.php?f=23&t=669

Would this help anyone here?
by YY-James
27 Nov 2016, 01:56
Forum: General
Topic: Map servers
Replies: 5
Views: 37954

Map servers

Hey guys, I decided to take the time to create servers that will have all (working) maps that were archived from jk3files, which is now gone, and has been restored by Mr.Wonko. And now, since jk2mv has been developed, you can enter and download the map files without searching for the file online. :D...
by YY-James
22 Sep 2016, 00:36
Forum: Tutorials
Topic: 1.04 force tutorial
Replies: 14
Views: 73056

Re: 1.04 force tutorial

Well, I don't know everything. You're all free to help. :)
by YY-James
21 Sep 2016, 02:30
Forum: Tutorials
Topic: 1.04 force tutorial
Replies: 14
Views: 73056

1.04 force tutorial

This guide is nearly complete.

This guide will cover almost all tricks that are within 1.04 force fighting.

Have fun becoming a pro. :D
Force Guide.zip
(29.13 KiB) Downloaded 2129 times
by YY-James
31 Aug 2016, 02:17
Forum: Tournaments
Topic: 1.04 tournament with prize.
Replies: 5
Views: 34168

Re: [Pending]1.04 tournament with prize.

Sounds fun. Some questions: 1. Is this gona be on American servers? 2. Are you really gona have the tournament 8 in the morning on a Friday? 3. Are u really gona have weapons allowed in the 1v1 (part 2)? 4. Feels kinda unbalanced to get 1 point for Part 1 and also one point for Part 2. Winning part...
by YY-James
31 Aug 2016, 02:13
Forum: Tournaments
Topic: 1.04 tournament with prize.
Replies: 5
Views: 34168

Re: [Pending]1.04 tournament with prize.

Boothand wrote:The official Pizza Prize tourney? Sick!

How many participants do you need to run it?
Anyway, good luck, seems like a proper set-up (I'm not signing up by posting this :P)
The more, the better. 8 players seems like a good start.
by YY-James
30 Aug 2016, 02:56
Forum: Tournaments
Topic: 1.04 tournament with prize.
Replies: 5
Views: 34168

1.04 tournament with prize.

Notice: Rules may change before the event takes place. This tournament will take place on September 2nd, 2016 at 8p.m ET. Each part of the event rewards one point to the winner(s). Host(s): James, Angel, Rone Rules: Win at any cost. Part 1: Free for all - First to 50 - 20 minutes. The map will be ff...
by YY-James
26 Aug 2016, 08:13
Forum: Bugs & Suggestions
Topic: Cvar(list) crash
Replies: 1
Views: 20994

Cvar(list) crash

When you try to search for certain cvars using \cvarlist in the console, regardless if it's clientside rcon or the server console, the server crashes instantly. I am using the latest version of JK2MV, and it still crashes. There are rare instances that the entire server crashes, and forced to be reb...
by YY-James
20 Aug 2016, 09:23
Forum: Introduce yourself
Topic: YY-James
Replies: 3
Views: 25088

YY-James

Name's James, I like Jk2 and its community, and would love to contribute to it. I'm from 1.04 and starting to play 1.02 thanks to MV and its developers. I am one of the founding members of YY (Yin Yang), and currently administer the server(s) of it. I like force fighting, the challenge excites me! L...
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