Search found 31 matches

by C4N
16 Mar 2019, 19:48
Forum: Maps
Topic: Artus Topside
Replies: 10
Views: 58798

Re: Artus Topside

Thanks!
by C4N
16 Mar 2019, 19:05
Forum: Maps
Topic: Bespin Platform
Replies: 7
Views: 60547

Re: Bespin Platform

Thanks for the update Kameleon!
by C4N
26 Aug 2018, 09:59
Forum: Clientside/Serverside mods
Topic: UnityMod [Clientside]
Replies: 22
Views: 271116

Re: UnityMod [Clientside]

Yea that's what I though. I'll give this a try later today.
by C4N
26 Aug 2018, 01:32
Forum: Other
Topic: Missing Basejk Models
Replies: 1
Views: 19844

Re: Missing Basejk Models

Thanks, this is one of that little things that from now on, I would consider as an essential mod.
by C4N
26 Aug 2018, 01:24
Forum: Clientside/Serverside mods
Topic: UnityMod [Clientside]
Replies: 22
Views: 271116

Re: UnityMod [Clientside]

Kameleon, could this be used as a lightweight anti-script system for a pure server? My clan used to have this back in the days http://mrwonko.de/jk3files/Jedi%20Outcast/Mods/Multiplayer/69168/ We used that with a pure server to be sure that any player in our server had it installed, it wasn't perfec...
by C4N
26 Aug 2018, 01:05
Forum: General
Topic: Project "Make jk2 great again"
Replies: 35
Views: 688766

Re: Project "Make jk2 great again"

Boothand wrote: 16 Dec 2016, 18:20 This link should work :P http://store.steampowered.com/app/6030/
This one should do the trick too https://www.gog.com/game/star_wars_jedi ... di_outcast :yum:
by C4N
26 Aug 2018, 00:34
Forum: General
Topic: JK2 Files (Filefront)
Replies: 4
Views: 173635

Re: JK2 Files (Filefront)

If they are lazy to crawl wonko's site for those missing files, I'm lazy to upload anything there. They actually expect someone to upload those files one by one? Thanks to wonko I have an offline copy of everything on raid, archived and ready to upload anytime if needed. Just let me know if the impr...
by C4N
25 Aug 2018, 19:30
Forum: Maps
Topic: Bespin Platform
Replies: 7
Views: 60547

Re: Bespin Platform

Let's search that easter egg
by C4N
13 Jul 2018, 19:03
Forum: Maps
Topic: Artus Topside
Replies: 10
Views: 58798

Re: Artus Topside

Flags behind the gates, weapons inside the buildings to make it worth to take the time to go back there, blue has the advantage of high ground, but red has the advantage of 2 placed guns and more inside room for weapons, where blue need to go to the middle gate to take guns. OMG, I think I'm going t...
by C4N
13 Jul 2018, 17:38
Forum: Maps
Topic: Artus Topside
Replies: 10
Views: 58798

Re: Artus Topside

I'm also thinking about how this map could work pretty nice as a fast-paced CTF map.

Image

There is even colors! Blue base to the left and red base to the right.
by C4N
13 Jul 2018, 17:29
Forum: Maps
Topic: Yavin Temple
Replies: 3
Views: 25521

Re: Yavin Temple

Haha, I was expecting a droid then that cantina theme stats playing, made me chuckle.

Awesome work, thanks for doing a lightweight conversion of this awesome and known map.
by C4N
13 Jul 2018, 17:19
Forum: Maps
Topic: Artus Topside
Replies: 10
Views: 58798

Re: Artus Topside

I love the fact that you took your time to make a version without the missing models for those who doesn't have the model pack, thanks for your awesome work.
by C4N
13 Jul 2018, 17:18
Forum: Maps
Topic: Yavin Trial
Replies: 6
Views: 36964

Re: Yavin Trial

Nice work.

Just a question, is there any way to leave the saber area once you enter there?
by C4N
13 Jul 2018, 16:05
Forum: Maps
Topic: Yavin Courtyard
Replies: 2
Views: 22182

Re: Yavin Courtyard

Awesome map, this and all of your SP2MP conversions, I really like this idea and I'm using all of your works on my server, I may add some own entity edits on top of it if have find some time for it. Pretty awesome. I want to add a suggestion for you to consider, I'm not sure if this is possible but ...
by C4N
13 Jul 2018, 16:04
Forum: Maps
Topic: Yavin Final
Replies: 3
Views: 29474

Re: Yavin Final

Awesome work here, using it on my server.
by C4N
16 Mar 2016, 18:05
Forum: Bugs & Suggestions
Topic: Is the q3fill really fixed?
Replies: 17
Views: 76637

Re: Is the q3fill really fixed?

24 servers? I don't really like the idea of someone flooding the server list with "empty servers". It's just distracting new players and it makes the game appear a lot less active. Finding proper servers is turning difficult by that. And unless you plan to host all servers from different ...
by C4N
16 Mar 2016, 17:48
Forum: Bugs & Suggestions
Topic: Static URL for the latest snapshot
Replies: 4
Views: 34576

Re: Static URL for the latest snapshot

Understood :geek:

Automatic updates out
by C4N
16 Mar 2016, 10:54
Forum: Other
Topic: Do you know Star Citizen?
Replies: 3
Views: 28034

Do you know Star Citizen?

I can just say that I'm really sure this game will be my favorite game when its finished



by C4N
16 Mar 2016, 10:44
Forum: Help / Suggestions
Topic: Automated intermission
Replies: 1
Views: 13126

Automated intermission

Is there any way to make the intermission be passed automatically? This is making me crazy at this time, I have a custom map cycle with vstr but I want to make it automatic even if the server is empty, I tried with a bot but they doesn't get "READY" so the server keeps the intermission run...
by C4N
16 Mar 2016, 10:05
Forum: General
Topic: Star Wars The Force Awakens - Rating
Replies: 24
Views: 105308

Re: Star Wars The Force Awakens - Rating

I first saw the original (English) edition on the big screen, and a few days after saw it again on Spanish. My final verdict is 7/10 for the original and 6/10 for the Spanish, because there is too many little jokes that are very bad translated on the Spanish version. For example when Rey says to Fin...
by C4N
16 Mar 2016, 09:41
Forum: Bugs & Suggestions
Topic: Static URL for the latest snapshot
Replies: 4
Views: 34576

Static URL for the latest snapshot

I have a simple request to make life easier, I'm working on an automated server auto-updater, It is almost done but the thing is that i need to do a bit of crawling to the https://jk2mv.org/builds/ and search for the first "linux-amd64.deb" to get the latest build URL. This is something I ...
by C4N
16 Mar 2016, 09:22
Forum: Bugs & Suggestions
Topic: Character set support
Replies: 4
Views: 30921

Character set support

It would be possible to improve the character set on the engine? One of the little things spanish players hated was the lack of support for the special characters like eñe and vocals with any accentuation (áéíóú). If you make jk2mv utf-8 (or even unicode for those chinesse players) compatible, you w...
by C4N
16 Mar 2016, 09:12
Forum: Bugs & Suggestions
Topic: Is the q3fill really fixed?
Replies: 17
Views: 76637

Re: Is the q3fill really fixed?

ouned wrote: thanks for pointing it out @C4N
No thanks needed, I want to help this project the best I can, in the other hand I have a deploy with 24 testing servers ready to be launched :lol: so I'm just making sure every single possible exploit is fixed
by C4N
15 Mar 2016, 17:35
Forum: Introduce yourself
Topic: C4N in the middle
Replies: 7
Views: 28595

Re: C4N in the middle

@Tr!Force PM
by C4N
15 Mar 2016, 17:33
Forum: Help / Suggestions
Topic: Slack
Replies: 5
Views: 24759

Slack

https://slack.com/ Why not? I know that some of you use IRC, I remember the jacoders of the openJK one, but I was thinking, I'm on the Cryengine slack, one for Windows sysadmins and other slack for work, and I'm convinced that is an awesome tool for team communications. I think that an slack for the...
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